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Results 1-4 (4 total)
ia/danapplemanswin30000appl.pdf
Dan Appleman's Win32 API Puzzle Book and Tutorial for Visual Basic Programmers Appleman, Daniel San Francisco, Calif.: APress, Apress, San Francisco, Calif, 1999
1 online resource (vii, 477 pages) : Includes index Print version record
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English [en] · PDF · 21.1MB · 1999 · 📗 Book (unknown) · 🚀/ia · Save
base score: 11068.0, final score: 167521.86
nexusstc/Dan Appleman's Win32 API Puzzle Book and Tutorial for Visual Basic Programmers/a27386d746a3f18e2f5919f677e9a8da.pdf
Dan Appleman's Win32 API Puzzle Book and Tutorial for Visual Basic Programmers Daniel Appleman APress ; Springer [distributor, Books for professionals by professionals, San Francisco, Calif, 1999
The key to accessing the power of every operating system is its application programming interface (API). Visual Basic can access only part of the Windows API without special help. To write the most powerful possible programs, VB programmers need to work with all of the API. The big problem for VB programmers in trying to do so is that all of the available documentation on the Windows API is written for C++ programmers. In other words, the directions for using the API is written in a language that VB programmers don't understand. Dan Appleman's Win32 API Puzzle Book and Tutorials for Visual BasicProgrammers shows VB programmers how to turbocharge Visual Basic by teaching them how to understand Microsoft's documentation to control the entire Windows API. Appleman's unique puzzle format includes 32 sample programs that almost&emdashbut don't quite&emdashwork. Each puzzle has a solution with an in-depth explanation of the problem, why it occurs, and why the solution works. By avoiding the usual dry ''lecture'' style so common in technical books, this guide will keep you awake&emdashin fact, some of the puzzles may keep you awake nights searching for a solution. And when you've finished, you'll have an understanding of the technology that will qualify you as a true API guru. With a writing style that combines technical competence, humor, and a bit of ''attitude,'' Appleman proves once again in this long-awaited complement to his previous bestseller, Visual Basic Programmer's Guide to the Win32 API , that learning advanced technology can (and should) be fun.
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English [en] · PDF · 2.6MB · 1999 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 167508.95
Dan Appleman's Win32 API Puzzle Book and Tutorial for Visual Basic Programmers Daniel Appleman APress ; Springer [distributor, Unique, 1, 1999
This long-awaited complement to Appleman's previous bestseller shows programmers how to turbocharge VB by describing how to control the entire Windows API. Divided into three parts, the book begins with a series of programming puzzles of increasing complexity. Each puzzle describes a typical API function, followed by a small VB program applying the function. These programs almost work but are all missing something. Readers are challenged to solve the puzzle and fix the program -- thus learning in the process. The second part contains solutions to the puzzles, along with in-depth technical explanations, while the final part concludes with general tutorials that readers can refer to for help in solving the problems.
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English [en] · PDF · 2.6MB · 1999 · 📘 Book (non-fiction) · 🚀/zlib · Save
base score: 11068.0, final score: 167507.75
nexusstc/Dan Appleman's Win32 API Puzzle Book and Tutorial for Visual Basic Programmers/5cc7a2da371af2cd59f7f636a7d7282e.pdf
Dan Appleman's Win32 API Puzzle Book and Tutorial for Visual Basic Programmers Dan Appleman; Lemoine International GmbH Galileo Press, Books for professionals by professionals, San Francisco, Calif, 1999
The key to accessing the power of every operating system is its application programming interface (API). Visual Basic can access only part of the Windows API without special help. To write the most powerful possible programs, VB programmers need to work with all of the API. The big problem for VB programmers in trying to do so is that all of the available documentation on the Windows API is written for C++ programmers. In other words, the directions for using the API is written in a language that VB programmers don't understand. Dan Appleman's Win32 API Puzzle Book and Tutorials for Visual BasicProgrammers shows VB programmers how to turbocharge Visual Basic by teaching them how to understand Microsoft's documentation to control the entire Windows API. Appleman's unique puzzle format includes 32 sample programs that almost&emdash;but don't quite&emdash;work. Each puzzle has a solution with an in-depth explanation of the problem, why it occurs, and why the solution works. By avoiding the usual dry ''lecture'' style so common in technical books, this guide will keep you awake&emdash;in fact, some of the puzzles may keep you awake nights searching for a solution. And when you've finished, you'll have an understanding of the technology that will qualify you as a true API guru. With a writing style that combines technical competence, humor, and a bit of ''attitude,'' Appleman proves once again in this long-awaited complement to his previous bestseller, Visual Basic Programmer's Guide to the Win32 API , that learning advanced technology can (and should) be fun.
Read more…
English [en] · German [de] · PDF · 2.5MB · 1999 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 167482.0
42 partial matches
upload/bibliotik/N/Narasimha Karumanchi - Data Structures and Algorithms e Easy in Java_ Data Structure and Algorithmic Puzzles.azw3
Data Structures and Algorithms Made Easy in Java: Data Structure and Algorithmic Puzzles, Second Edition Karumanchi, Narasimha CareerMonk Publications, 2018;2017
1. Introduction -- 2. Recursion and backtracking -- 3. Linked lists -- 4. Stacks -- 5. Queues -- 6. Trees -- 7. Priority queues and Heaps -- 8. Disjoint set ADT -- 9. Graph algorithms -- 10. Sorting -- 11. Searching -- 12. Selection algorithms [medians] -- 13. Symbol tables -- 14. Hashing -- 15. String algorithms -- 16. Algorithms design techniques -- 17. Greedy algorithms -- 18. Divide and conquer algorithms -- 19. Dynamic programming -- 20. Complexity classes -- 21. Miscellaneous concepts -- 22. References.
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English [en] · AZW3 · 64.3MB · 2016 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/upload/zlib · Save
base score: 11055.0, final score: 49.54632
lgli/Z:\Bibliotik_\11\202.203.132.245\Data Structures and Algorithms - Narasimha Karumanchi_49.pdf
Data Structures and Algorithms Made Easy in Java: Data Structure and Algorithmic Puzzles, Second Edition Karumanchi, Narasimha CareerMonk Publications, 2018
1. Introduction -- 2. Recursion and backtracking -- 3. Linked lists -- 4. Stacks -- 5. Queues -- 6. Trees -- 7. Priority queues and Heaps -- 8. Disjoint set ADT -- 9. Graph algorithms -- 10. Sorting -- 11. Searching -- 12. Selection algorithms [medians] -- 13. Symbol tables -- 14. Hashing -- 15. String algorithms -- 16. Algorithms design techniques -- 17. Greedy algorithms -- 18. Divide and conquer algorithms -- 19. Dynamic programming -- 20. Complexity classes -- 21. Miscellaneous concepts -- 22. References.
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English [en] · PDF · 1.8MB · 2018 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 47.921143
nexusstc/Problems & solutions in scientific computing: with C++ and Java simulations/eaa6f2c7d0c526bac1687bc838ffc4b3.pdf
Problems and solutions in scientific computing : with C++ and Java simulations Willi-Hans Steeb, Yorick Hardy, Alexandre Hardy, Ruedi Stoop, W.-H Steeb World Scientific Publishing Company, World Scientific Publishing Company, Hackensack, NJ, 2004
Scientific computing is a collection of tools, techniques and theories required to develop and solve mathematical models in science and engineering on a computer. This timely book provides the various skills and techniques needed in scientific computing. The topics range in difficulty from elementary to advanced, and all the latest fields in scientific computing are covered such as matrices, numerical analysis, neural networks, genetic algorithms, etc. Presented in the format of problems and detailed solutions, important concepts and techniques are introduced and developed. Many problems include software simulations. Algorithms have detailed implementations in C++ or Java. This book will prove to be invaluable not only to students and research workers in the fields of scientific computing, but also to teachers of this subject who will find this text useful as a supplement. The topics discussed in this book are part of the e-learning and distance learning courses conducted by the International School of Scientific Computing, South Africa.
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English [en] · PDF · 11.1MB · 2004 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 47.31187
upload/motw_shc_2025_10/shc/finished/Code as Creative Medium - Golan Levin.epub
Code As Creative Medium : A Handbook for Computational Art and Design Golan Levin; Tega Brain The MIT Press, MIT Press, Cambridge, 2021
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.This book is an essential resource for arts educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both historic and contemporary projects. These are enriched by more than 170 illustrations of creative work and a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.The book first offers a collection of syllabus modules, each built around an open-ended assignment or prompt, and all tested, adapted, or observed by the authors over twenty years of practice and teaching. Examples have been selected for their explicability and for their representation of varied approaches. The book then presents brief programming exercises relevant to artists and designers, helping readers learn computational techniques to control elementary visual (or in some cases, auditory or textual) patterns and forms. Finally, a diverse group of educators—including Dan Shiffman, Lauren McCarthy, and Taeyoon Choi—discuss the challenges of teaching expressive and critical studio arts through the tools of software development.
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English [en] · EPUB · 56.4MB · 2021 · 📗 Book (unknown) · 🚀/upload · Save
base score: 10968.0, final score: 47.270626
nexusstc/Problems & solutions in scientific computing: with C++ and Java simulations/32304cbbf0d726c6537edbfef820f5e0.djvu
Problems and solutions in scientific computing : with C++ and Java simulations Willi-Hans Steeb, Yorick Hardy, Alexandre Hardy, Ruedi Stoop, W.-H Steeb World Scientific Publishing Company, World Scientific Publishing Company, Hackensack, NJ, 2004
Scientific computing is a collection of tools, techniques and theories required to develop and solve mathematical models in science and engineering on a computer. This timely book provides the various skills and techniques needed in scientific computing. The topics range in difficulty from elementary to advanced, and all the latest fields in scientific computing are covered such as matrices, numerical analysis, neural networks, genetic algorithms, etc.Presented in the format of problems and detailed solutions, important concepts and techniques are introduced and developed. Many problems include software simulations. Algorithms have detailed implementations in C++ or Java. This book will prove to be invaluable not only to students and research workers in the fields of scientific computing, but also to teachers of this subject who will find this text useful as a supplement.The topics discussed in this book are part of the e-learning and distance learning courses conducted by the International School of Scientific Computing, South Africa.
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English [en] · DJVU · 1.9MB · 2004 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11055.0, final score: 46.7789
Code As Creative Medium : A Handbook for Computational Art and Design Golan Levin, Tega Brain The MIT Press, MIT Press, Cambridge, 2021
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
Read more…
English [en] · EPUB · 56.4MB · 2021 · 📗 Book (unknown) · 🚀/zlib · Save
base score: 11068.0, final score: 46.618835
upload/newsarch_ebooks_2025_10/2020/02/10/0805847995_Teaching.pdf
Teaching and Evaluating Writing in the Age of Computers and High-Stakes Testing Carl Whithaus Lawrence Erlbaum Associates, Incorporated, Taylor & Francis (Unlimited), Mahwah, N.J., 2005
This book takes on a daunting task: How do writing teachers continue to work toward preparing students for academic and real-world communication situations, while faced with the increasing use of standardized high-stakes testing? Teachers need both the technical ability to deal with this reality and the ideological means to critique the information technologies and assessment methods that are transforming the writing classroom. Teaching and Evaluating Writing in the Age of Computers and High-Stakes Testing serves this dual need by offering a theoretical framework, actual case studies, and practical methods for evaluating student writing. By examining issues in writing assessment--ranging from the development of electronic portfolios to the impact of state-wide, standards-based assessment methods on secondary and post-secondary courses--this book discovers four situated techniques of authentic assessment that are already in use at a number of locales throughout the United States. These techniques stress: *interacting with students as communicators using synchronous and asynchronous environments; *describing the processes and products of student learning rather than enumerating deficits; *situating pedagogy and evaluation within systems that incorporate rather than exclude local variables; and *distributing assessment among diverse audiences. By advocating for a flexible system of communication-based assessment in computer-mediated writing instruction, this book validates teachers' and students' experiences with writing and also acknowledges the real-world weight of the new writing components on the SAT and ACT, as well as on state-mandated standardized writing and proficiency exams
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English [en] · PDF · 3.2MB · 2005 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/upload/zlib · Save
base score: 11065.0, final score: 46.012608
lgli/Golan Levin & Tega Brain [Levin, Golan & Brain, Tega] - Code as Creative Medium (2021, MIT Press).epub
Code As Creative Medium : A Handbook for Computational Art and Design Golan Levin & Tega Brain [Levin, Golan & Brain, Tega] The MIT Press, MIT Press, Cambridge, 2021
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
Read more…
English [en] · EPUB · 56.4MB · 2021 · 📘 Book (non-fiction) · 🚀/lgli/zlib · Save
base score: 11068.0, final score: 45.647995
Computational Thinking and Coding for Every Student : The Teacher’s Getting-Started Guide Jane Krauss;Kiki Prottsman; & Kiki Prottsman SAGE Publications, Incorporated, Sage Publications Inc., Thousand Oaks, California, 2016
Empower tomorrow's tech innovators Our students are avid users and consumers of technology. Isn't it time that they see themselves as the next technological innovators, too? Computational Thinking and Coding for Every Student is the beginner's guide for K-12 educators who want to learn to integrate the basics of computer science into their curriculum. Readers will find Practical strategies for teaching computational thinking and the beginning steps to introduce coding at any grade level, across disciplines, and during out-of-school time Instruction-ready lessons and activities for every grade Specific guidance for designing a learning pathway for elementary, middle, or high school students Justification for making coding and computer science accessible to all A glossary with definitions of key computer science terms, a discussion guide with tips for making the most of the book, and companion website with videos, activities, and other resources Momentum for computer science education is growing as educators and parents realize how fundamental computing has become for the jobs of the future. This book is for educators who see all of their students as creative thinkers and active contributors to tomorrow's innovations.'Kiki Prottsman and Jane Krauss have been at the forefront of the rising popularity of computer science and are experts in the issues that the field faces, such as equity and diversity. In this book, they've condensed years of research and practitioner experience into an easy to read narrative about what computer science is, why it is important, and how to teach it to a variety of audiences. Their ideas aren't just good, they are research-based and have been in practice in thousands of classrooms...So to the hundreds and thousands of teachers who are considering, learning, or actively teaching computer science—this book is well worth your time.'Pat Yongpradit Chief Academic Officer, Code.org
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English [en] · EPUB · 5.2MB · 2016 · 📗 Book (unknown) · 🚀/zlib · Save
base score: 11068.0, final score: 45.066196
ia/mcsdvisualbasic50000mcke.pdf
Microsoft certified solution developer Visual Basic 5 study guide Mike McKelvy, Sybex Inc., Michael McKelvy Network Press, San Francisco, Calif, United States, 1998
Exam Preparation from an Expert -- Your Key to Better Job Opportunities The ultimate study guide and preparation for Exam 70-165: Developing Applications with Microsoft Visual Basic 5.0. This Microsoft Certified Professional Approved Study Guide provides full coverage of every exam objective -- all the information you need to know, hundreds of challenging review questions, in the book and on the CD, and hands-on exercises to try out the programming concepts that you have learned.
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English [en] · PDF · 34.5MB · 1998 · 📗 Book (unknown) · 🚀/ia · Save
base score: 11068.0, final score: 44.928562
Computer Arithmetic in Practice : Exercises and Programming Sławomir Gryś Taylor & Francis Ltd, 1, 2023
Computer Arithmetic in Practice: Exercises and Programming is a simple, brief introductory volume for undergraduate and graduate students at university courses interested in understanding the foundation of computers. It is focused on numeric data formats and capabilities of computers to perform basic arithmetic operations. It discusses mainly such topics as: Basic concepts of computer architecture Assembly language programming skills Data formats used to express integer and real numbers Algorithms of basic arithmetic operations Short overview of nonlinear functions evaluation Discussion on limited number representation and computer arithmetic Exercises and programming tasks This book provides an accessible overview of common data formats used to write numbers in programming languages and how the computer performs four basic arithmetic operations from the point of view of the processor instruction set. The book is primarily didactic in nature, therefore the theoretical information is enriched with many numerical examples and exercises to be solved using a ‘sheet of paper and a pencil'. Answers are provided for most of the tasks. The theoretical discussed issues are illustrated by listings of algorithms presenting the way to implement arithmetic operations in low-level language. It allows development of the skills of optimal programming, taking into consideration the computer architecture and limitations. Creating software using low-level language programming, despite the initial difficulties, gives the ability to control the code and create efficient applications. This allows for effective consolidation of knowledge and acquisition of practical skills required at this stage of education, mainly a specialist in the field of information technology, electronics, telecommunications, other related disciplines, or at the level of general education with introduction to information technology. It may be also useful for engineers interested in their own professional development and teachers as well.
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English [en] · EPUB · 0.8MB · 2023 · 📘 Book (non-fiction) · 🚀/zlib · Save
base score: 11060.0, final score: 44.17364
lgli/F:\twirpx\_19\_9\1855710\del_sole_alessandro_visual_basic_2015_unleashed.pdf
Visual Basic 2015 Unleashed Del Sole Alessandro. Sams Publishing, 1, 2015
1st Edition - Sams Publishing, 2015. На англ. языке. (Converted from epub) ISBN-10: 0-672-33450-X ISBN-13: 978-0-672-33450-4 Using Visual Basic 2015, developers can build cutting-edge applications that run practically anywhere: on Windows desktops, new Windows 10 devices, in mobile and cloud environments, and beyond. Visual Basic 2015 Unleashed is the most comprehensive, practical reference to modern programming with VB 2015. Long-time Visual Basic MVP Alessandro Del Sole walks you through the latest version of the language, helping you thoroughly master its most valuable features, most powerful programming techniques, and most effective development patterns. Next, he shows how to use Visual Basic 2015 to build robust, effective software in a wide range of environments. Extensively updated for Visual Basic 2015’s major improvements, this guide covers both Visual Basic 2015 Professional Edition for professional developers and the free Community Edition for hobbyists, novices, and students. Del Sole has added detailed coverage of building new universal Windows apps for Windows 10 and using new Visual Studio 2015 capabilities to supercharge your productivity as a developer. If you want to leverage all of VB 2015’s power, this is the book you need. Detailed information on how to... Understand the Visual Studio 2015 IDE, .NET Framework 4.6 and the new .NET Core 5, and the anatomy of a VB 2015 application Debug VB applications and implement error handling and exceptions Keep your code clean and well-organized with VB 2015’s new refactoring tools Master modern VB object development: namespaces, modules, structures, enums, inheritance, interfaces, generics, delegates, events, collections, iterators, and more Share Visual Basic code with Portable Class Libraries and Shared Projects Access data with LINQ and ADO.NET Entity Framework Manipulate XML documents with LINQ and XML Literals Build and deploy applications to run in the Microsoft Azure cloud Develop universal Windows apps that run on any Windows 10 device Use advanced .NET 4.6 platform capabilities, including async and parallel programming, multithreading, assemblies, reflection, and coding attributes Leverage new compiler APIs to write custom domain-specific live code analysis rules Test code with unit tests and TDD Deploy apps efficiently with InstallShield for Visual Studio and ClickOnce
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English [en] · PDF · 124.4MB · 2015 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 43.973103
ia/gameenginetoolse0000wihl.pdf
Game Engine Toolset Development Graham Wihlidal Course Technology PTR, Course Technology PTR, Boston, MA, 2006
Includes'Bonus Web sites chapters on web site'--P. xvi.
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English [en] · PDF · 30.8MB · 2006 · 📗 Book (unknown) · 🚀/ia · Save
base score: 11068.0, final score: 43.960968
upload/wll/ENTER/Science/IT & AI/1 - More Books on IT/C C++/C++/More Exceptional C++ 2002.pdf
More Exceptional C++: 40 New Engineering Puzzles, Programming Problems, and Solutions (C++ In-Depth Series) Herb Sutter Addison-Wesley Professional, C&& in-depth series, Boston, Mass, London, England, 2001
Organized in a practical problem-and-solution format, More Exceptional C++ picks up where the widely acclaimed Exceptional C++ leaves off, providing successful strategies for solving real-world problems in C++. Drawing from years of in-the-trenches experience, Herb Sutter provides tested techniques and practical solutions for programmers designing modern software systems with C++, from small projects to enterprise applications.Built around forty programming puzzles, More Exceptional C++ helps you understand the rules and issues critical to successful software design and development in C++. New themes included in this sequel place a strong emphasis on generic programming, memory management, and using the C++ standard library, including coverage of important techniques like traits and predicates. Also included are guidelines and considerations to remember when using standard containers and algorithms - topics rarely covered in-depth in other sources.Readers will find solutions to such important questions as:What pitfalls might you encounter when using std::map and std::set, and how can you safely avoid them? What kinds of predicates are safe to use with the STL, what kinds aren't, and why? What techniques are available for writing powerful generic template code that can change its own behavior based on the capabilities of the types it's given to work with? When and how should you optimize your code? Why can (and do) fancy optimizations get us into trouble? And how can some of these answers change if you're writing multithread-safe code? Does exception safety affect class design, or can it be retrofitted in as an afterthought? How can you avoid the Siamese Twin problem when combining inheritance-based libraries from different vendors? How can you safely use auto\_ptr, and then use common design patterns to adapt it to avoid common pitfalls? Can you use auto\_ptr as a class member? What must you know before you elect to use it that way? Plus one of the most frequently recurring questions about modern C++: When and how should you use namespaces, anyway?A must-have for the serious programmer, More Exceptional C++ provides a thorough and pragmatic understanding of the language while showing you how to write exceptional code in C++.
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English [en] · PDF · 1.2MB · 2001 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/upload/zlib · Save
base score: 11065.0, final score: 43.846462
upload/misc/Y9EgLx762wKqWqG7nloH/Books/Gentoomen Library/Game Development/Programming/Game Engine Toolset Development.pdf
Game Engine Toolset Development Graham Wihlidal Thomson Course Technology, 1 edition, March 6, 2006
<p>Toolset development is an extremely broad topic. Game Engine Toolset Development provides you with a core set of skills and a comprehensive insight that will aid you in the development of game engine utilities, significantly reducing the time period associated with the construction phase of a project. The book starts off with topics regarding development methodologies and best practices, and then proceeds into advanced topics like swap chain management and MVC object model automation with CodeDom. An introductory working knowledge of C# and the .NET 2.0 framework is expected, allowing the content of each topic to be directed towards the subject and avoiding trivial and introductory explanations. Readers are not required to have any experience developing game engine tools. Terminology and design fundamentals specific to toolset development are clearly depicted and explained. The companion Web site provides downloads of all source code from the book, as well as several bonus chapters.</p>
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English [en] · PDF · 6.8MB · 2006 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/upload/zlib · Save
base score: 11065.0, final score: 43.715893
lgli/dvd49/Tacke C., Basset T. - eMbedded Visual BasicR. WindowsR CE and Pocket PC Mobile Applications(2001)(416).chm
EMbedded Visual Basic : Windows CE and Pocket PC mobile applications. - Includes index Christopher Tacke, Tim Bassett Sams Publishing, 1st edition, December 15, 2001
<p><P>This book is an in-depth exploration into eVB's inherent features, and how to use them to solve likely mobile application programming tasks. After reading the book the reader will be able to write applications tackling a wide array of business problems for Windows CE-powered devices, both customized and for PocketPC and Handheld PC products. This book will help ease the transition into the language, and provide a reference for even more experienced developers.</p> <h3>Booknews</h3> <p>Explains how to write eMbedded Visual Basic (eVB) applications for the Windows CE operating system on PocketPC devices. Written for programmers familiar with Visual Basic, the guide outlines the differences between eVB and Visual Basic 6, and identifies the libraries usable in eVB. Topics include file manipulation, menu controls, socket communications, the pocket outlook object model (POOM), ActiveX data objects CE, and the SQL Server. Annotation c. Book News, Inc., Portland, OR (booknews.com)</p>
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English [en] · CHM · 3.5MB · 2001 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11050.0, final score: 43.668034
upload/newsarch_ebooks/2023/03/06/extracted__Regular_Expression_Puzzles_and_AI_Coding_Assistants_24_puzzles_solved_by_the_author_with_and_without_assistance.zip/Regular Expression Puzzles and AI Coding Assistants 24 puzzles solved by the author, with and without assistance/Regular Expression Puzzles and AI Coding Assistants 24 puzzles solved by the author, with and without assistance.pdf
Regular Expression Puzzles and AI Coding Assistants : 24 Puzzles Solved by the Author, with and Without Assistance From Copilot, ChatGPT and More David Q. Mertz Manning Publications Co. LLC, 1, 2023
Learn how AI-assisted coding using ChatGPT and GitHub Copilot can dramatically increase your productivity (and fun) writing regular expressions and other programs. Regular Expression Puzzles and AI Coding Assistants is the story of two competitors. On one side is David Mertz, an expert programmer and the author of the Web's most popular Regex tutorial. On the other are the AI powerhouse coding assistants, GitHub Copilot and OpenAI ChatGPT. Here's how the contest works: David invents 24 Regex problems he calls puzzles and shows you how to tackle each one. When he's done, he has Copilot and ChatGPT work the same puzzles. What they produce intrigues him. Which side is likelier to get it right? Which will write simple and elegant code? Which makes smarter use of lesser known Regex library features? Read the book to find out. David also offers AI best practices, showing how smart prompts return better results. By the end, you'll be a master at solving your own Regex puzzles, whether you use AI or not. About the technology Groundbreaking large language model research from OpenAI, Google, Amazon, and others have transformed expectations of machine-generated software. But how do these AI assistants, like ChatGPT and GitHub Copilot, measure up against regular expressions—a workhorse technology for developers used to describe, find, and manipulate patterns in text. Regular expressions are compact, complex, and subtle. Will AI assistants handle the challenge? About the book Regular Expression Puzzles and AI Coding Assistants is the perfect starting point for programmers of any experience level who want to understand the capabilities—and the limitations—of these exciting new tools. Author David Mertz presents 24 challenging regex puzzles, their traditional human-made solutions, and the fascinating answers given by popular AI assistants. Alongside these eye-opening puzzles you’ll learn how to write prompts, integrate AI-generated coding suggestions, and interact with the assistant to get the results you want. By the end of the book, you'll have a clear understanding of where AI assistants can reliably write code for you and where you’ll still need a human touch. Plus, you’ll learn a lot about regular expressions! About the reader Code examples use simple Python and Regular Expressions. No experience with AI coding tools required. About the author David Mertz is the founder of KDM Training and an acclaimed contributor to the Python community. He is also the author of The Puzzling Quirks of Regular Expressions, Cleaning Data for Effective Data Science: Doing the Other 80% of the Work, and other books.
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English [en] · PDF · 9.3MB · 2023 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/upload/zlib · Save
base score: 11065.0, final score: 43.575752
nexusstc/A Concise and Practical Introduction to Programming Algorithms in Java/ca2c62fc12684e11807d5440992ccbde.pdf
A Concise and Practical Introduction to Programming Algorithms in Java (Undergraduate Topics in Computer Science) Frank Nielsen (auth.) Springer-Verlag London, Undergraduate Topics in Computer Science, Undergraduate topics in computer science, 1, 2009
This gentle introduction to programming and algorithms has been designed as a first course for undergraduates, and requires no prior knowledge. Divided into two parts the first covers programming basic tasks using Java. The fundamental notions of variables, expressions, assignments with type checking are looked at before moving on to cover the conditional and loop statements that allow programmers to control the instruction workflows. Functions with pass-by-value/pass-by-reference arguments and recursion are explained, followed by a discussion of arrays and data encapsulation using objects. The second part of the book focuses on data structures and algorithms, describing sequential and bisection search techniques and analysing their efficiency by using complexity analysis. Iterative and recursive sorting algorithms are discussed followed by linked lists and common insertion/deletion/merge operations that can be carried out on these. Abstract data structures are introduced along with how to program these in Java using object-orientation. The book closes with an introduction to more evolved algorithmic tasks that tackle combinatorial optimisation problems. Exercises are included at the end of each chapter in order for students to practice the concepts learned, and a final section contains an overall exam which allows them to evaluate how well they have assimilated the material covered in the book.
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English [en] · PDF · 2.7MB · 2009 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/scihub/zlib · Save
base score: 11065.0, final score: 43.023033
EMbedded Visual Basic : Windows CE and Pocket PC mobile applications. - Includes index Tacke, Christopher, Bassett, Timothy Sams Publishing, Illustrated, 1, PT, 2001
Annotation One of the only technical-level resources available on the eMbedded VB toolkit from Microsoft. Will fill a distinct need; Microsoft documentation is poor, and currently there are no eMbedded Visual Basic (eVB) books available. Will document the widely misunderstood differences between eVB and regular Visual Basic. Covers critical recent developments, such as SQL Server for CE, that enable mobile applications with data access-essential for robust applications. eMbedded Visual Basic: Windows CE and Pocket PC Mobile Applications is an in-depth exploration into eVBs inherent features, and how to use them to solve likely mobile application programming tasks. The reader will be able to write applications tackling a wide array of business problems for Windows CE-powered devices, both customized and for the popular Pocket PC and Handheld PC products. The documentation for eVB is not very strong; this book will help ease the transition into the language, and provide a reference for even more experienced developers. Christopher Tacke is an Associate at Rubicon Technologies, Inc., a firm specializing in mobile application development using CE, Palm, Blackberry. His career started with VB for the Windows PC platforms and rapidly grew to include the eMbedded version of Visual Basic as well as C, C++, ATL/COM, and SQL. He has designed, written, and deployed several mobile applications. Chris is also President and co-founder of Innovative Decision Support Systems, Inc., a firm specializing in data collection and analysis solutions. Tim Bassett is a Microsoft Certified Professional with more than eight years experience as a lead programmer. He has been a lead architect on many emerging technologies projects utilizing his strong object-oriented development skills. In Tims current role, Mobile Application Group Manager, he has been responsible for a large percentage of Rubicons research and development, as well as the training of Rubicons associates
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English [en] · PDF · 5.0MB · 2001 · 📗 Book (unknown) · 🚀/zlib · Save
base score: 11068.0, final score: 43.00915
upload/newsarch_ebooks_2025_10/2019/04/30/Game Engine Toolset Development.pdf
Game Engine Toolset Development Graham Wihlidal Thomson Course Technology, 1 edition, March 6, 2006
<p>Toolset development is an extremely broad topic. Game Engine Toolset Development provides you with a core set of skills and a comprehensive insight that will aid you in the development of game engine utilities, significantly reducing the time period associated with the construction phase of a project. The book starts off with topics regarding development methodologies and best practices, and then proceeds into advanced topics like swap chain management and MVC object model automation with CodeDom. An introductory working knowledge of C# and the .NET 2.0 framework is expected, allowing the content of each topic to be directed towards the subject and avoiding trivial and introductory explanations. Readers are not required to have any experience developing game engine tools. Terminology and design fundamentals specific to toolset development are clearly depicted and explained. The companion Web site provides downloads of all source code from the book, as well as several bonus chapters.</p>
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English [en] · PDF · 9.4MB · 2006 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/upload/zlib · Save
base score: 11065.0, final score: 42.906284
nexusstc/Visual Basic 2015 Unleashed/5231f9e9e0ed2f7142cf11534760ff54.azw3
Visual Basic 2015 Unleashed Alessandro Del Sole Sams Publishing, 1, 2015
Using Visual Basic 2015, developers can build cutting-edge applications that run practically anywhere: on Windows desktops, new Windows 10 devices, in mobile and cloud environments, and beyond. __Visual Basic 2015 Unleashed__ is the most comprehensive, practical reference to modern programming with VB 2015. Long-time Visual Basic MVP Alessandro Del Sole walks you through the latest version of the language, helping you thoroughly master its most valuable features, most powerful programming techniques, and most effective development patterns. Next, he shows how to use Visual Basic 2015 to build robust, effective software in a wide range of environments. Extensively updated for Visual Basic 2015’s major improvements, this guide covers both Visual Basic 2015 Professional Edition for professional developers and the free Community Edition for hobbyists, novices, and students. Del Sole has added detailed coverage of building new universal Windows apps for Windows 10 and using new Visual Studio 2015 capabilities to supercharge your productivity as a developer. If you want to leverage all of VB 2015’s power, this is the book you need. **Detailed information on how to...** * Understand the Visual Studio 2015 IDE, .NET Framework 4.6 and the new .NET Core 5, and the anatomy of a VB 2015 application * Debug VB applications and implement error handling and exceptions * Keep your code clean and well-organized with VB 2015’s new refactoring tools * Master modern VB object development: namespaces, modules, structures, enums, inheritance, interfaces, generics, delegates, events, collections, iterators, and more * Share Visual Basic code with Portable Class Libraries and Shared Projects * Access data with LINQ and ADO.NET Entity Framework * Manipulate XML documents with LINQ and XML Literals * Build and deploy applications to run in the Microsoft Azure cloud * Develop universal Windows apps that run on any Windows 10 device * Use advanced .NET 4.6 platform capabilities, including async and parallel programming, multithreading, assemblies, reflection, and coding attributes * Leverage new compiler APIs to write custom domain-specific live code analysis rules * Test code with unit tests and TDD * Deploy apps efficiently with InstallShield for Visual Studio and ClickOnce
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English [en] · AZW3 · 113.4MB · 2015 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11055.0, final score: 42.82242
lgli/U:\!Genesis\!!ForLG\!!!3\Springer.A.Concise.And.Practical.Introduction.To.Programming.Algorithms.In.Java.Apr.2009.eBook-ELOHiM(1).pdf
A Concise and Practical Introduction to Programming Algorithms in Java (Undergraduate Topics in Computer Science) Frank Nielsen (auth.) Springer-Verlag London, Undergraduate Topics in Computer Science, Undergraduate topics in computer science, 1, 2009
This gentle introduction to programming and algorithms has been designed as a first course for undergraduates, and requires no prior knowledge. Divided into two parts the first covers programming basic tasks using Java. The fundamental notions of variables, expressions, assignments with type checking are looked at before moving on to cover the conditional and loop statements that allow programmers to control the instruction workflows. Functions with pass-by-value/pass-by-reference arguments and recursion are explained, followed by a discussion of arrays and data encapsulation using objects. The second part of the book focuses on data structures and algorithms, describing sequential and bisection search techniques and analysing their efficiency by using complexity analysis. Iterative and recursive sorting algorithms are discussed followed by linked lists and common insertion/deletion/merge operations that can be carried out on these. Abstract data structures are introduced along with how to program these in Java using object-orientation. The book closes with an introduction to more evolved algorithmic tasks that tackle combinatorial optimisation problems. Exercises are included at the end of each chapter in order for students to practice the concepts learned, and a final section contains an overall exam which allows them to evaluate how well they have assimilated the material covered in the book.
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English [en] · PDF · 3.3MB · 2009 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/scihub/zlib · Save
base score: 11065.0, final score: 42.74975
upload/wll/ENTER/Science/IT & AI/1 - More Books on IT/IT Science and Programming/Algorithms/Reekie H.J. Realtime signal processing - dataflow, visual, and functional programming (PhD thesis, 1995)(T)(226s)_CsAl_.djvu
Realtime signal processing - dataflow, visual, and functional programming [PhD Thesis] Reekie H.J. 1995
English [en] · DJVU · 1.4MB · 1995 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/upload/zlib · Save
base score: 11050.0, final score: 42.73912
lgli/U:\!Genesis\!!ForLG\!!!3\Springer.A.Concise.And.Practical.Introduction.To.Programming.Algorithms.In.Java.Apr.2009.eBook-ELOHiM.pdf
A Concise and Practical Introduction to Programming Algorithms in Java (Undergraduate Topics in Computer Science) Frank Nielsen (auth.) Springer-Verlag London, Undergraduate Topics in Computer Science, Undergraduate topics in computer science, 1, 2009
This gentle introduction to programming and algorithms has been designed as a first course for undergraduates, and requires no prior knowledge. Divided into two parts the first covers programming basic tasks using Java. The fundamental notions of variables, expressions, assignments with type checking are looked at before moving on to cover the conditional and loop statements that allow programmers to control the instruction workflows. Functions with pass-by-value/pass-by-reference arguments and recursion are explained, followed by a discussion of arrays and data encapsulation using objects. The second part of the book focuses on data structures and algorithms, describing sequential and bisection search techniques and analysing their efficiency by using complexity analysis. Iterative and recursive sorting algorithms are discussed followed by linked lists and common insertion/deletion/merge operations that can be carried out on these. Abstract data structures are introduced along with how to program these in Java using object-orientation. The book closes with an introduction to more evolved algorithmic tasks that tackle combinatorial optimisation problems. Exercises are included at the end of each chapter in order for students to practice the concepts learned, and a final section contains an overall exam which allows them to evaluate how well they have assimilated the material covered in the book.
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English [en] · PDF · 9.4MB · 2009 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/scihub/zlib · Save
base score: 11065.0, final score: 42.722317
lgli/I:\it-books_dl\2197\Visual Studio 2010 and .NET 4 Six-in-One.pdf
Visual Studio 2010 and .NET 4 Six-in-One : Visual Studio, .NET, ASP.NET, VB.NET, C#, and F# Istvan Novak, Andras Velvart, Adam Granicz, Gyorgy Balassy, Attila Hajdrik, Mitchel Sellers, Gaston Hillar, Agnes Molnar, Joydip Kanjilal Wrox [Imprint] John Wiley & Sons, Incorporated, Wrox, programmer to programmer, Programmer to programmer, Indianapolis, IN, Indiana, 2010
<p class="null1">Complete coverage of all key .NET 4 and Visual Studio 2010 languages and technologies</p> <p>.NET 4 is Microsoft's latest version of their core programming platform, and Visual Studio 2010 is the toolset that helps write .NET 4 applications. This comprehensive resource offers one-stop shopping for all you need to know to get productive with .NET 4. Experienced author and .NET guru Mitchel Sellers reviews all the important new features of .NET 4, including .NET charting and ASP.NET charting, ASP.NET dynamic data and jQuery, and the addition of F# as a supported package language.</p> <p>The expansive coverage is divided into six distinctive parts for easy navigation, and addresses: Visual Studio 2010, .NET 4, ASP.NET, the C# language, the VB.NET language, and the new F# language. A practical approach and complete examples round out this much-needed reference.</p> <ul> <li>Focuses on the new and important features of the latest version Microsoft's core programming platform-.NET 4-as well as Visual Studio 2010, which allows you to write .NET 4 applications</li> <li>Provides comprehensive coverage divided into six parts: Visual Studio 2010, .NET 4, ASP.NET, the C# language, the VB.NET language, and the new F# language</li> <li>Discusses Visual Studio snippets and templates, .NET charting components, the .NET framework and WPF, LINQ, and the Entity framework</li> <li>Explores various aspects of Visual Basic 2010, such as multi-line lambdas, auto-implemented properties, nullable optional parameters, and more</li> </ul> <p>This investigative look at .NET 4 and Visual Studio 2010 will help you identify and isolate key elements that can benefit you immediately.</p>
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English [en] · PDF · 39.8MB · 2010 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 42.69008
ia/visualbasic2008r0000unse.pdf
Visual Basic 2008 recipes : a problem-solution approach ; [a compendium of solid and well-thought-out solutions to many common Visual Basic 2008 programming problems Rajan, Rakesh, Herman, Todd, Jones, Allen, MacDonald, Matthew Berkeley, CA : Apress ; New York, NY : Distributed by Springer-Verlag New York, Springer Nature, Berkeley, CA, 2008
xxi, 680 p. : 24 cm, Includes index
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English [en] · PDF · 31.5MB · 2008 · 📗 Book (unknown) · 🚀/ia/zlib · Save
base score: 11068.0, final score: 42.669815
nexusstc/Machine Learning, Animated (Chapman & Hall/CRC Machine Learning & Pattern Recognition)/fea12fb9ee43f696ffd9e75834fa1f46.rar
Machine Learning, Animated (Chapman & Hall/CRC Machine Learning & Pattern Recognition) Mark Liu Chapman and Hall/CRC, 1, 2023
The release of ChatGPT has kicked off an arms race in Machine Learning (ML), however ML has also been described as a black box and very hard to understand. Machine Learning, Animated eases you into basic ML concepts and summarizes the learning process in three words: initialize , adjust and repeat . This is illustrated step by step with animation to show how machines learn: from initial parameter values to adjusting each step, to the final converged parameters and predictions. This book teaches readers to create their own neural networks with dense and convolutional layers, and use them to make binary and multi-category classifications. Readers will learn how to build deep learning game strategies and combine this with reinforcement learning, witnessing AI achieve super-human performance in Atari games such as Breakout, Space Invaders, Seaquest and Beam Rider. Written in a clear and concise style, illustrated with animations and images, this book is particularly appealing to readers with no background in computer science, mathematics or statistics. Access the book's repository at: https://github.com/markhliu/MLA
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English [en] · RAR · 19.0MB · 2023 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc · Save
base score: 11050.0, final score: 42.60992
nexusstc/Visual Basic 2008 Recipes A Problem Solution Approach/ac664bd81efc8853492a93babb1b84a6.pdf
Visual Basic 2008 Recipes: A Problem-Solution Approach (Recipes: a Problem-Solution Approach) Herman, Todd;Jones, Allen;MacDonald, Matthew;Rajan, Rakesh Apress; Todd Herman, 1st ed., PS, 2008
Sometimes you just need to solve a problem and get on with your work. To that end, Visual Basic 2008 Recipes is a compendium of practical solutions for busy VB .NET programmers. Create time for the more interesting aspects of your VB .NET project by solving common problems with the practical solutions and dozens of code examples in this book. Important new .NET 3.5 technologies, such as Windows Presentation Framework (WPF) and Language Integrated Query (LINQ), are covered, and each chapter addresses a specific problem domain, including database access, multimedia, XML manipulation, networking, and security. The code is free to download so you can use the recipes immediately. - Take advantage of quality, ready–made solutions to common Visual Basic programming problems. - Avoid the tedium of having to reinvent the wheel. Focus instead on the more interesting problems specific to your application. - Learn from and be inspired by what the authors have done. Use their work as stepping stones to solve even more complex problems. What you’ll learn - Cleanly separate user–interface logic from business logic through the use of .NET 3.5’s WPF. - Store data to and retrieve data from your relational database using LINQ. - Manipulate XML data using LINQ. - Make your programs dynamically configurable through the judicious application of reflection. - Take advantage of multiple CPU cores by writing multithreaded applications. - Integrate multimedia into your Visual Basic projects. Who is this book for? Visual Basic 2008 Recipes is written for Visual Basic developers who have at least some experience in developing Visual Basic solutions. The book contains recipes appealing to intermediate through advanced developers.
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English [en] · PDF · 14.5MB · 2008 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 42.590267
lgli/R:\!DemonoidNonFiction\!!3\Incoming1\%2b%2b%2bspringer.a.concise.and.practical.introduction.to.programming.algorithms.in.java.apr.2009.ebook-elohim.pdf
A Concise and Practical Introduction to Programming Algorithms in Java (Undergraduate Topics in Computer Science) Frank Nielsen (auth.) Springer-Verlag London, Undergraduate Topics in Computer Science, Undergraduate topics in computer science, 1, 2009
This gentle introduction to programming and algorithms has been designed as a first course for undergraduates, and requires no prior knowledge. Divided into two parts the first covers programming basic tasks using Java. The fundamental notions of variables, expressions, assignments with type checking are looked at before moving on to cover the conditional and loop statements that allow programmers to control the instruction workflows. Functions with pass-by-value/pass-by-reference arguments and recursion are explained, followed by a discussion of arrays and data encapsulation using objects. The second part of the book focuses on data structures and algorithms, describing sequential and bisection search techniques and analysing their efficiency by using complexity analysis. Iterative and recursive sorting algorithms are discussed followed by linked lists and common insertion/deletion/merge operations that can be carried out on these. Abstract data structures are introduced along with how to program these in Java using object-orientation. The book closes with an introduction to more evolved algorithmic tasks that tackle combinatorial optimisation problems. Exercises are included at the end of each chapter in order for students to practice the concepts learned, and a final section contains an overall exam which allows them to evaluate how well they have assimilated the material covered in the book.
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English [en] · PDF · 3.6MB · 2009 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/scihub/zlib · Save
base score: 11065.0, final score: 42.572357
nexusstc/A Concise and Practical Introduction to Programming Algorithms in Java/eb74f42f218a75a07501344637fd58d0.pdf
A Concise and Practical Introduction to Programming Algorithms in Java (Undergraduate Topics in Computer Science) Frank Nielsen (auth.) Springer-Verlag London, Undergraduate Topics in Computer Science, Undergraduate topics in computer science, 1, 2009
This gentle introduction to programming and algorithms has been designed as a first course for undergraduates, and requires no prior knowledge. Divided into two parts the first covers programming basic tasks using Java. The fundamental notions of variables, expressions, assignments with type checking are looked at before moving on to cover the conditional and loop statements that allow programmers to control the instruction workflows. Functions with pass-by-value/pass-by-reference arguments and recursion are explained, followed by a discussion of arrays and data encapsulation using objects. The second part of the book focuses on data structures and algorithms, describing sequential and bisection search techniques and analysing their efficiency by using complexity analysis. Iterative and recursive sorting algorithms are discussed followed by linked lists and common insertion/deletion/merge operations that can be carried out on these. Abstract data structures are introduced along with how to program these in Java using object-orientation. The book closes with an introduction to more evolved algorithmic tasks that tackle combinatorial optimisation problems. Exercises are included at the end of each chapter in order for students to practice the concepts learned, and a final section contains an overall exam which allows them to evaluate how well they have assimilated the material covered in the book.
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English [en] · PDF · 8.4MB · 2009 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/scihub/zlib · Save
base score: 11065.0, final score: 42.493484
ia/visualbasic2015u0000dels.pdf
Visual Basic 2015 unleashed Del Sole, Alessandro, author Indianapolis, Indiana : Sams, Unleashed, Unleashed, Indiana, 2016
xvii, 1415 pages : 24 cm, \"Using Visual Basic 2015, developers can build cutting-edge applications that run practically anywhere: on Windows desktops, new Windows 10 devices, in mobile and cloud environments, and beyond. Visual Basic 2015 Unleashed is the most comprehensive, practical reference to modern programming with VB 2015. Long-time Visual Basic MVP Alessandro Del Sole walks you through the latest version of the language, helping you thoroughly master its most valuable features, most powerful programming techniques, and most effective development patterns. Next, he shows how to use Visual Basic 2015 to build robust, effective software in a wide range of environments. Extensively updated for Visual Basic 2015's major improvements, this guide covers both Visual Basic 2015 Professional Edition for professional developers and the free Community Edition for hobbyists, novices, and students. Del Sole has added detailed coverage of building new universal Windows apps for Windows 10 and using new Visual Studio 2015 capabilities to supercharge your productivity as a developer. If you want to leverage all of VB 2015's power, this is the book you need.\"--Back cover, Includes index
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English [en] · PDF · 76.0MB · 2016 · 📗 Book (unknown) · 🚀/ia/zlib · Save
base score: 11068.0, final score: 42.4785
ia/embeddedvisualba0000tack.pdf
EMbedded Visual Basic : Windows CE and Pocket PC mobile applications. - Includes index Tacke, Chris; Bassett, Timothy Pearson Education, Inc, Pearson Education Limited (US titles), Indianapolis, Ind, 2002
<p><P>This book is an in-depth exploration into eVB's inherent features, and how to use them to solve likely mobile application programming tasks. After reading the book the reader will be able to write applications tackling a wide array of business problems for Windows CE-powered devices, both customized and for PocketPC and Handheld PC products. This book will help ease the transition into the language, and provide a reference for even more experienced developers.</p> <h3>Booknews</h3> <p>Explains how to write eMbedded Visual Basic (eVB) applications for the Windows CE operating system on PocketPC devices. Written for programmers familiar with Visual Basic, the guide outlines the differences between eVB and Visual Basic 6, and identifies the libraries usable in eVB. Topics include file manipulation, menu controls, socket communications, the pocket outlook object model (POOM), ActiveX data objects CE, and the SQL Server. Annotation c. Book News, Inc., Portland, OR (booknews.com)</p>
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English [en] · PDF · 19.1MB · 2002 · 📗 Book (unknown) · 🚀/ia · Save
base score: 11068.0, final score: 42.388515
lgli/Julitta Korol - Microsoft® Excel® 2019 Programming by Example (2019, Mercury Learning and Information).epub
Microsoft Excel 2019 : programming by example with VBA, XML, and ASP Julitta Korol Mercury Learning and Information, Stylus Publishing, Dulles, Virginia, 2019
Updated for Excel 2019 and based on the bestselling editions from previous versions, Microsoft Excel 2019 Programming by Example with VBA, XML and ASP is a practical, how-to book on Excel programming, suitable for readers already proficient with the Excel user interface (UI). If you are looking to automate Excel routine tasks, this book will progressively introduce you to programming concepts via numerous illustrated hands-on exercises. More advanced topics are demonstrated via custom projects. From recording and editing a macro and writing VBA code to working with XML documents and using Classic ASP pages to access and display data on the Web, this book takes you on a programming journey that will change the way you work with Excel. The book provides information on performing automatic operations on files, folders, and other Microsoft Office applications. It also covers proper use of event procedures, testing and debugging, and guides you through programming advanced Excel features such as PivotTables, PivotCharts, and the Ribbon interface. Features: Contains 28 chapters loaded with illustrated'Hands-On'exercises and projects that guide you through the VBA programming language. Each example tells you exactly where to enter code, how to test it, and then run it.Takes you from introductory topics--including recording and editing macros, using variables, and constants, writing subroutines/functions, conditional statements, and various methods of coding loops to repeat actions--to intermediate and advanced topics that include working with collections, class modules, arrays, file and database access, custom forms, error handling and debugging.Includes comprehensive coverage of native file handling in VBA, Windows Scripting Host (WSH), and low-level File Access. Demonstrates how to interact with Microsoft Access databases using both ADO and DAO Object Libraries to access and manipulate data.Includes chapters on programming charts, PivotTables, dialog boxes, custom forms, the Ribbon, Backstage View, context/shortcut menu customizations, as well as proper use of event procedures and callbacks. Provides a quick, “Hands-On” introduction to the data analysis and transformation processes using the Power Query feature and the “M” language formulas.Provides a practical coverage of using Web queries, HTML, XML, and VBScript in Classic ASP to retrieve and publish Excel data to the Web. ON THE COMPANION FILES (also available for download from the publisher by emailing proof of purchase to info@merclearning.com) All source code and supplemental files for the “Hands-On” exercises and custom projectsAll images from the text (including 4-color screenshots)
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English [en] · EPUB · 29.7MB · 2019 · 📘 Book (non-fiction) · 🚀/lgli/zlib · Save
base score: 11068.0, final score: 42.170517
upload/wll/ENTER/Science/IT & AI/1 - More Books on IT/C# books/[0735615683]Oop.With.Microsoft.Vb.Net.And.C Sharp.Step.By.St.pdf
Oop with Microsoft Visual Basic .Net and Microsoft Visual C# .Net Step by Step (Step by Step (Microsoft)) Robin A. Reynolds-Haertle Microsoft Press, Step-by-step, Step by step (Redmond, Wash.), Redmond, Wash, Washington State, 2001
p, li { white-space: pre-wrap; } I'm 53 years old and have been programming for 40 years. I picked up Robin's book about 2 years ago. Prior to that my most recent experience was with VBA and Access Basic. 15 years before that I had done some mainframe work in PL/I, SAS and older Basics. I had never done any OOP and my UI was limited to VBA. This book is an excellent tutorial. You can go through it, chapter by chapter. Don't use the CD -- type in the examples and then alter them little by little and you will learn how this stuff works. I think that if had started with a larger book I would have spent too much time wandering about, and would not have gained a solid foundation. I hope Robin decides to write a 2005 version.
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English [en] · PDF · 2.4MB · 2001 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/upload/zlib · Save
base score: 11065.0, final score: 42.16772
nexusstc/Code as Creative Medium: A Handbook for Computational Art and Design/6d6dfaed8486b15a78c4b21c670ac852.pdf
Code As Creative Medium : A Handbook for Computational Art and Design Golan Levin; Tega Brain The MIT Press, Paperback, 2021
**An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.**This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
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English [en] · PDF · 58.7MB · 2021 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 42.10029
nexusstc/Code as Creative Medium: A Handbook for Computational Art and Design/c2e0efecc6c64f0e9241877f97661ea9.epub
Code As Creative Medium : A Handbook for Computational Art and Design Golan Levin; Tega Brain The MIT Press, MIT Press, Cambridge, 2021
**An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.**This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
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English [en] · EPUB · 56.4MB · 2021 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 41.99268
upload/misc/IXKXcI5mZnjhFnLAUPaa/E-Books/computer/office/9781683924005_Microsoft_Excel_2019_Programming_ac76.pdf
Microsoft Excel 2019 : programming by example with VBA, XML, and ASP Julitta Korol Mercury Learning and Information, Stylus Publishing, Dulles, Virginia, 2019
Updated for Excel 2019 and based on the bestselling editions from previous versions, Microsoft Excel 2019 Programming by Example with VBA, XML and ASP is a practical, how-to book on Excel programming, suitable for readers already proficient with the Excel user interface (UI). If you are looking to automate Excel routine tasks, this book will progressively introduce you to programming concepts via numerous illustrated hands-on exercises. More advanced topics are demonstrated via custom projects. From recording and editing a macro and writing VBA code to working with XML documents and using Classic ASP pages to access and display data on the Web, this book takes you on a programming journey that will change the way you work with Excel. The book provides information on performing automatic operations on files, folders, and other Microsoft Office applications. It also covers proper use of event procedures, testing and debugging, and guides you through programming advanced Excel features such as PivotTables, PivotCharts, and the Ribbon interface. Features: Contains 28 chapters loaded with illustrated'Hands-On'exercises and projects that guide you through the VBA programming language. Each example tells you exactly where to enter code, how to test it, and then run it.Takes you from introductory topics--including recording and editing macros, using variables, and constants, writing subroutines/functions, conditional statements, and various methods of coding loops to repeat actions--to intermediate and advanced topics that include working with collections, class modules, arrays, file and database access, custom forms, error handling and debugging.Includes comprehensive coverage of native file handling in VBA, Windows Scripting Host (WSH), and low-level File Access. Demonstrates how to interact with Microsoft Access databases using both ADO and DAO Object Libraries to access and manipulate data.Includes chapters on programming charts, PivotTables, dialog boxes, custom forms, the Ribbon, Backstage View, context/shortcut menu customizations, as well as proper use of event procedures and callbacks. Provides a quick, “Hands-On” introduction to the data analysis and transformation processes using the Power Query feature and the “M” language formulas.Provides a practical coverage of using Web queries, HTML, XML, and VBScript in Classic ASP to retrieve and publish Excel data to the Web. ON THE COMPANION FILES (also available for download from the publisher by emailing proof of purchase to info@merclearning.com) All source code and supplemental files for the “Hands-On” exercises and custom projectsAll images from the text (including 4-color screenshots)
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English [en] · PDF · 53.5MB · 2019 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/upload/zlib · Save
base score: 11065.0, final score: 41.870365
nexusstc/Pro Visual C++ & CLI and the .NET 2.0 Platform/1b29f7c60e5c38314934acd3777fee5d.pdf
Pro Visual C++ & CLI and the .NET 2.0 Platform Stephen R. G. Fraser Apress ; [Springer-Verlag [distributor, Expert's Voice in .NET, 1, 2005
This book explains how to write .NET 2.0 applications and services. It provides you with a clean slate, erasing the need for developing the COM, DCOM, COM+, or ActiveX components that used to be a necessity. Instead, you'll learn how to write .NET applications using C++/CLI. This book is based on its highly successful predecessor, and bridges the gap between classic C++ and C++/CLI. Furthermore, this edition is based on the newest version of Visual Studio .NET (2005) and .NET Platform version 2.0. And all topic areas include specific code examples. By the end of the book, you will be proficient in developing .NET applications and services for both the Windows desktop and the Web.
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English [en] · PDF · 24.2MB · 2005 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 41.733738
nexusstc/Beginning VB. 2008 Databases From Novice to Pro [Visual Basic]/a2953c1beb180b9e4b8c04ed2873b1f9.pdf
Beginning VB. 2008 Databases From Novice to Pro [Visual Basic] James Huddleston, Vidya Vrat Agarwal Apress ; Distributed to the Book trade worldwide by Springer-Verlag New York, Beginning: from Novice to Professional, 1, 2008
Beginning VB 2008 Databases teaches you everything you need to know about relational databases, SQL, and ADO.NET 2.0, giving you a sound start in developing console and Windows database applications. The book also includes chapters on the new SQL Server XML data type and the forthcoming LINQ enhancements to the next version of Visual Basic. In addition to teaching you database basics like using SQL to communicate with databases, this book provides you with detailed, code-practical techniques to access data in Visual Basic 2008 across a range of coding situations. Code-heavy and full of practical detail, this book has been fully revised and upgraded for .NET 3.5 and offers you the best contemporary practice in this core programming area, so that you’ll find yourself using it in nearly all your .NET projects. - Provides step-by-step instructions on how to install and configure necessary tools - Presents all essential SQL query and update concepts and syntax, so you don’t need prior familiarity with relational databases or SQL - Describes how to use ADO.NET transactions, exceptions, and events - Covers ADO.NET features for handling XML, text, and binary data within a Visual Basic 2008 context - Explains all concepts through straightforward code examples What you’ll learn - How relational databases work and how to use them - How Visual Basic uses ADO.NET to access databases - How to write stored procedures in T-SQL and call them from Visual Basic programs - How to use XML in database applications - How to use LINQ to simplify VB database programming - How to install SQL Server 2005 Express and use it to teach yourself databases by doing databases Who is this book for? Beginning VB 2008 Databases is for every VB programmer. Database programming requires relatively little knowledge of VB but a lot of knowledge about relational database concepts and the database language SQL. This book assumes no prior database experience and teaches you, always through hands-on examples, how to create and use relational databases with SQL and how to access them with VB. Almost every application needs to access a database, and this book teaches all the fundamentals you may ever need to develop professional database applications. About the Apress Beginning Series The Beginning series from Apress is the right choice to get the information you need to land that crucial entry-level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to knowbut without needless theory and filler. You’ll build your skill set by learning how to put together real-world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you thereit is your trusted guide through unfamiliar territory!
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English [en] · PDF · 9.3MB · 2008 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 41.68193
lgli/Z:\Bibliotik_\1\73.237.8.177\John Sharp-Microsoft Visual C_2523 Step by Step (8th Edition) (Developer Reference)_945.pdf
Microsoft Visual C# 2013 Step by Step Sharp, John O'Reilly Media/Microsoft Press, Step-by-step, 2015
Your hands-on guide to Visual C# fundamentals Expand your expertise--and teach yourself the fundamentals of Microsoft Visual C# 2013. If you have previous programming experience but are new to Visual C# 2013, this tutorial delivers the step-by-step guidance and coding exercises you need to master core topics and techniques. Discover how to: Create and debug C# applications in Visual Studio 2013 Work with variables, identifiers, statements, operators, and methods Create interfaces and define abstract classes Write robust code that can catch and handle exceptions Display and edit data using data binding with Microsoft ADO.NET Entity Framework Respond to user input and touchscreen gestures Handle events arising from multiple sources Develop your first Windows 8.1 apps
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English [en] · PDF · 136.6MB · 2015 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 41.62199
nexusstc/Mastering Visual Studio Code: A Beginner's Guide (Mastering Computer Science)/6c1944dd3a36057f8c247f08cc1a5271.pdf
Mastering Visual Studio Code: A Beginner's Guide (Mastering Computer Science) Sufyan bin Uzayr (editor) Mastering Computer Science, Mastering Computer Science, 1, 2022
Mastering Visual Studio Code empowers the readers to get the most out of VS Code, an extremely popular and powerful code editor. Microsoft’s Visual Studio Code (VS Code) is a free and open-source code and text editor. Despite its modest size, VS Code includes numerous significant features that have made it one of the most popular code editors in recent years. VS Code is compatible with various programming languages, including Java, C++, Python, CSS, Go, and Docker files. VS Code also lets you add and create new extensions, such as code linkers, debuggers, and support for cloud and web development. Compared to other text editors, the VS Code user interface allows for a lot of interactivity. Some of the major advantages of Visual Studio Code are: • Cross-stack development using an open technology platform • Huge repository of plug-ins produced by the community and professionals • Debug tools for generic usage • Cross-platform support, including Linux, Mac, and Windows A good and powerful code editor is a vital part of any developer’s toolkit. VS Code has all the features any developer might need. As such, learning Visual Studio Code and understanding its various offerings and features is a good idea. With Mastering Visual Studio Code , using VS Code will become a breeze, regardless of the language that you are coding in, thereby boosting your productivity. The Mastering Computer Science series is edited by Sufyan bin Uzayr, a writer and educator with more than a decade of experience in the computing field.
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English [en] · PDF · 11.2MB · 2022 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/zlib · Save
base score: 11065.0, final score: 41.56306
upload/newsarch_ebooks/2023/05/16/Visual.Studio.Code.Distilled.pdf
Visual Studio Code Distilled: Evolved Code Editing for Windows, macOS, and Linux, 3rd Edition Alessandro Del Sole Apress L. P., 3, 2023
Use Visual Studio Code to write and debug code quickly and efficiently on any platform, for any device, using any programming language, and on the operating system of your choice. Visual Studio Code is an open source and cross-platform development tool that focuses on code editing across a variety of development scenarios, including web, mobile, and cloud development. This third edition has been updated to match the latest releases of the environment. Additional updates relate to .NET 7 and explain how to consume AI services from code you write in Visual Studio Code. This new edition is also refreshed with the latest updates, such as enhanced merge editor, creating extensions, support for the Julia language, and much more. The book teaches you how to be immediately productive with Visual Studio Code, from the basics to some of the more complex topics. You will learn how to work on individual code files, complete projects, and come away with an understanding of advanced code-editing features that will help you focus on productivity, and source code collaboration with Git. What You Will Learn• Get started with practical guidance on Visual Studio Code, including expansive guidance on writing apps with C# and Python• Understand how to edit individual files and how to work with folders by working on the latest workspace trust and multi-root workspaces• Debug code on multiple platforms through real-world guidance, such as working under corporate networks• Package code into Docker containers and deploy these to Azure• Acquire valuable tips, tricks, and suggestions from hard-earned, real-world experience to be more productive Who This Book Is ForAll developers (including JavaScript, Java, NodeJS), not just those with a Microsoft background, who will benefit from learning and using VS code as a cross-platform and cross-language tool
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English [en] · PDF · 18.7MB · 2023 · 📘 Book (non-fiction) · 🚀/lgli/lgrs/nexusstc/upload/zlib · Save
base score: 11065.0, final score: 41.542564
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